Engineering Efficient Self-Play Chess: Search, Replay, and Throughput Under Limited Compute
arXiv:2609.37447v1 Announce Type: cross Abstract: How strong can an AlphaZero-style chess system become under limited training compute when its entire learning loop is engineered for efficiency? We train from random initialization through searched…
Read the full story at arXiv cs.AI ↗
ImpactNotable 31/100
Why it mattersRule-based estimate: event keywords (+4); trust 6/10.
RegionsGlobal
Published1 h ago (Wed, 30 Sep 2026 04:00:00 GMT)
RetrievedWed, 30 Sep 2026 04:00:56 GMT via rss
ClassifiedWed, 30 Sep 2026 04:01:19 GMT by heuristic
AuthorBertil Braun